A 2D cloth simulation with tearing based on elasticity written in Odin with raylib.
2D finite volume fluid simulation. For recreational purposes.
Particle based fluid simulation in odin lang and raylib
It will generate a simple simulation of the planets orbital journey from your birthday date to the current moment.
A fast bridge deal generator. Norn deals random bridge hands and keeps the ones matching a condition you describe - for practising auctions, running bidding-system simulations, and building deal sets.
Finite-Element simulation from scratch.
Simulation of motion/velocities from observers point of views
Shader graphics sandbox with particle simulation
Boids simulation with Odin + Raylib
A simple experiment in what is the current state of the Odin programming language in chatgpt.
Falling sand simulation
A not too accurate solar simulation
2d cloth simulation in odin with verlet integration
Just messin around with an Elementary Cellular Automata simulation that uses bit manipulation for most of the calculations
Basic fluid simulation.
No description provided.
Simple game of life simulation made in Odin
A simple 2D boids simulation.
This is a typical falling sand simulation. We have yellow sand and water. Click and drag the mouse to generate particles, and press c to switch between 2 types of particles.
Implementation of Boids simulation in Odin and Raylib
Simple realistic water simulation using OpenGl in Odin
Cloth simulation in Odin with Raylib.
An evolution simulation built with Odin
Simulation for Lovelock's model