A lightweight, immediate-mode 2D graphics engine built in Odin.
An attempt to make a cool 2D platformer with Raylib + Odin
A lightweight 2D game engine written in Odin with WebGPU rendering backend.
This is a simple implementation and test setup of interpolator of 2D slices using bicubic splines in the Odin programming language.
Hotreload setup for the karl2d lib
A lightweight, immediate-mode 2D graphics engine built in Odin.
No description provided.
2d game engine in odin
ECS-based 2d game engine in Odin language
A 2D game built with raylib and odin
A simple way to ear a list of 1D and 2D points or the lines of the contour of an image.
Simple 2D renderer using Vulkan 1.3 exploring bindless, dynamic rendering, and vertex pulling
A simple nbody 2D physics sim, and solar system generator.
2D Game Engine with Odin and Vulkan
A focused Part-Design style CAD kernel and 2D technical drawing system implemented in Odin.
fast-paced 2D platformer
basic example of using these together post box2d v3.0
⌨️ The Odin programming language IDE submodule for SNU Programming Tools (2D Mode)
A 2D cross-platform game engine written in Odin
Those are two simple implementations of the Discrete Cosine Transform in the Odin programming language.
A visual cheatsheet for 2D grid-based math
A simple, yet useful lib for experimentation.
Lakshmi is a minimalistic OpenGL 2D game engine with Box2D physics and Lua scripting. Written in Odin.
Odin binding for Tilengine a 2D graphics engine with raster effects for retro/classic style game development.