The project aims to be used to develop 2D games with minimal layers of abstraction, providing an out-of-the-box developer experience. We also prioritize performance, ensuring that your games can run almost anywhere.
We use OpenGL as our graphics API, and also SDL for window handling, context creation, and some utilities.
First of all you need to install the Odin programming language. Once you have done it you only need to execute the following commands:
git clone https://github.com/ivansouzamf/Thunderstorm.git
cd ThunderstormIf you are on linux:
./build.sh debugIf you are on windows:
.\build.bat debugTODO: create documentation
TODO: create a contribution guide