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A desktop game built with the Odin programming language
A platformer style game built with Odin and Raylib
A simple pacman clone I'm building in order to get used to Odin + Raylib stack for game development.
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is my personal project where i try to build a grapics engine with odin lang
A text editor for the terminal
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A co-op action-adventure for couples
Odin bindings for libui-ng
A Fluid Simulator (written in Odin)
toy minesweeper game built using odin and raylib
o nome podia ser mais curto, mas gostei desse :+1:
Me understanding the imgui paradigm
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Raytracer built in Odin following Raytracing in One Weekend series.
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fork - https://github.com/odin-lang/Odin/tree/master/vendor/microui
Fork from https://gitlab.com/L-4/odin-imgui
A VSCode starter template for developing desktop and web games using Odin and Raylib, complete with debugging configurations and project prebuilding.
Building an interpreter following along with loxbook http://craftinginterpreters.com/scanning.html