Simple, Fast, Portable Profiling
Make games using Odin + Raylib that work in the browser
Use any web browser as GUI, with Odin in the backend and modern web technologies in the frontend.
No description provided.
Odin binding for a tiny cross-platform webview library to build modern cross-platform GUIs.
High-performance HTTP client/server and WebSocket implementation for Odin
An implementation of Todo MVC using my in development Odin web stack.
A modern graphics API wrapper for Odin Language over Vulkan, DirectX 11/12, Metal, OpenGL, and WebGPU backends.
Odin bindings for the `wsServer` C WebSocket library.
A template for using Odin + Raylib on the web
Using tao and wry from rust, this is a port for a native webview windows for Odin or many other languages. Just import the .dll, look at the readme file file for more info.
Websocket client
Odin WebGL Experiment
A basic websocket implementation in Odin
The Odin + Raylib Boilerplate with hot-reloading and WebAssembly builds.
Static site generator used to generate my website (https://bakk.es)
Minimal HTTP/1.0 client example with Odin
a purposely non-compliant implementation of RFC 6455 in odin, the simplest way to get bytes between server and browser
Demos created while learning WebGL with Odin + WASM
A lightweight 2D game engine written in Odin with WebGPU rendering backend.
Personal Static Website to house my many written escapades.
A CLI spotify proxy for Linux -> Android
Forked from gitlab.com/L-4/odin-imgui - SDL3 & web support
Odin test web server