Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.
Use any web browser as GUI, with Odin in the backend and modern web technologies in the frontend.
Immediate mode UI for odin and raylib
A simple, fast and modern ECS built in Odin
Atlas builder for Odin games with aseprite file format support
A simple, modern ECS built in Odin
A declarative GUI framework for Odin. The predictability of Elm with the performance of immediate mode.
An experimental retained-mode GUI library for Odin
Odin binding for Dear ImGui
A simple GUI library for Odin programming language.
workbench is a framework/library for building games in Odin.
Odin ECS was built because I needed a way to dynamically add functionality to things in my game. I also just find entity component systems fun to work with and I couldn't find a general purpose one for Odin , so I made it myself.
Fast archetype-based ECS for Odin with support for relationships.
In progress vk-guide tutorial using Odin Language.
No description provided.
A little UI/Layout lib written in Odin inspired from Clay Lib + Ryan fluery UI article series
A tiny immediate-mode UI library for The Odin Programming Language
A zig-build powered odin template for building games with raylib that compiles to a native exe or an emscripten app.
Odin Language bindings for Dear ImGui
Odin binding for a tiny cross-platform webview library to build modern cross-platform GUIs.
Microui with batteries included
A custom backend for 'Dear ImGui' written in Odin
vnefall is a simple, visual novel engine built in Odin .
Odin build system