An Odin + Raylib game template with Hot Reloading pre-setup
No description provided.
Logic-less templates for Odin
No description provided.
A zig-build powered odin template for building games with raylib that compiles to a native exe or an emscripten app.
Dusk is a small game template / framework or whatever you want to call it. I made it to make the start of a project more enjoyable for me.
Odin starter template for vs-code (incl. memory leak detection)
A Template for using Raylib on Desktop, and WASM using Emscripten
A Template for making Odin, Raylib, and WASM (Emscripten) projects
Experimental Hot Reload for Karl2D
A template for using Odin + Raylib on the web
Makefile based template project for the Odin programming language
No description provided.
A template for doing Advent of Code in Odin with VS Code.
Minimal Vulkan template written in Odin
An base project template for Dusk
A simple port of a graph in C to the Odin programming language. And a good section of several templates.
A template project for the Odin programming language, with all the files needed for debugging in VSCode.
My template for using ImGui with Raylib in Odin using the docking branch. Only depends on the odin-imgui wrapper library
A lightweight, logicless templating library for the Odin programming language
A template from which to start working with SDL and Vulkan and MicroUI without having to too much trouble initializing vulkan
No description provided.
A template for doing terminal graphics in odin
No description provided.