A MNIST neural network written from scratch in Odin, visualised with Raylib
Neural network inference in pure Odin
planet gen
P2P Rollback Network library for Odin
comprehensive network library for building network applications in Odin, providing a high-level interface for handling network sockets and protocols
No description provided.
No description provided.
Rollback Netcode in the Odin Programming Language
A port of Go's net/url package to Odin
Exploring interaction nets and odin
Binding for the opensource GameNetworkingSockets.
It will generate a simple simulation of the planets orbital journey from your birthday date to the current moment.
Odin bindings for Valve's GameNetworkingSockets
No description provided.
A CHIP-8 emulator written in Odin.
A interesting concept, that trains the neural network at each epoch with 1.58 bits ternary states -1, 0, 1.
High compression Weight encoded training with Orthogonal Arrays, Taguchi of ternary -1, 0, 1 weights of 1.58 bits style Neural Network.
It achieves a better score 99 percent, then a fully connected neural network or SVM based on MNIST. Also, fast inference in us micro seconds.
Collection of algorithms, data structures, and numerical functions for Odin
No description provided.
Neural network experiments for learning
No description provided.
My work with Gustavo Pezzi's (Pikuma's) 3D graphics programming course, with Odin.
A wrapper with utilities around ENet (for now)