A MNIST neural network written from scratch in Odin, visualised with Raylib
Odin loader for LDtk files. LDtk is a modern 2D level editor from the creator of Dead Cells, with a strong focus on user-friendliness.
Harness The Power of OstrichDB Directly From Your Terminal! | Featured on Awesome Odin!
Accurate NES emulator written in Odin
Chunk Miner is a small but complete game, in less than 3200 lines of Odin code.
Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve as the renderer for a future game engine, providing customizable rendering settings and basic 3D scene rendering capabilities.
A video game only using direct X11 calls for rendering, without any library, in Odin.
A Simple Coroutines Library for the Odin Programming Language
Graphics programming from scratch in the Odin programming langauge
An Odin port of Perfect Freehand by Steve Ruiz. Draw perfect pressure-sensitive freehand lines.
NES Emulator project
The games folder that should have come with your computer. My submission for the Handmade Essentials Jam.
Code lines counter.
A collection of pure-software render engines witten in Odin
It takes a music WAV or MP3 file that is listenned on headphones, from a sound inside your head into a holographic, 3D wide stage like a 3D speakers sound in front of you in the same headphones.
Minesweeper-like game about finding crocodiles in a swamp.
Interpolating splines.
It's one of the engines of all time.
A simple way to ear a list of 1D and 2D points or the lines of the contour of an image.
No description provided.
This is a simple implementation and test setup of interpolator of 2D slices using bicubic splines in the Odin programming language.
A fast bridge deal generator. Norn deals random bridge hands and keeps the ones matching a condition you describe - for practising auctions, running bidding-system simulations, and building deal sets.
Recreational programming (or recreational coding) is the practice of writing code purely for personal enjoyment, curiosity, or creative expression, entirely disconnected from professional deadlines, portfolios, or side hustles.
Statistics about the number of lines of code a project has