Microui with batteries included
A 2D space combat engine built with Odin and Raylib.
Battle-Ships for terminal
Odin language syntax highlight support file for use with 'bat'
Multiplayer Battleship game that runs on the terminal
Hotreload setup for the karl2d lib
Generic, optimized MCTS for Odin — ~289,000 sims/s on 9x9 Go via incremental liberty tracking. AlphaZero-style PUCT, leaf-parallel batched + threaded playouts. Plug your game in via a small Game vtable; ships with 11 demo games (Go, Hex, Reversi, Quoridor, Amazons, Nine Men's Morris, …).
A gui desktop app for managing combats and encounters in D&D. Has a web based player view to display the important information to the players.
Quake 3 Arena and Quake World inspired First Person Shooter
No description provided.
An attempt to evolve the CC formula.
Build system
A blazingly fast, recursive batch file renaming utility written in Odin. Rename files across your entire directory tree with a preview before you commit to the changes.
No description provided.
Big Balls at the moment
No description provided.
Simple OpenGL sprite renderer
No description provided.
A game of simple gameplay
This is a calculator for battle damage of Pokémon. Also my first go at the Odin lang.
SLJ but in Odin
D3D11 Batch rendering example
Tiar but in Odin
Battery charge CLI tool