A MNIST neural network written from scratch in Odin, visualised with Raylib
Blaise Programming Language - A Language for Learning About Compilers
Odin Support plugin for JetBrains IDEs
Odin bindings Steamworks API. Steamworks is a free suite of tools available to any developer to use in their game or software on Steam.
Self-contained realtime graphical application engine with a simplistic design philosophy.
A storage container that maps a handle (index + generation) to an item
An experimental retained-mode GUI library for Odin
Odin bindings to the SQLite3 C API.
Valhalla is a graphics engine designed for rendering 3D scenes with a focus on non-photorealistic rendering techniques. It aims to serve as the renderer for a future game engine, providing customizable rendering settings and basic 3D scene rendering capabilities.
Odin Bindings to GTK4 and libadwaita
Signed Distance Field terrain painter prototype
A pragmatic set of modern colour space transforms
Hephaistos Shading Language
Nuod (Numerical Odin) is an Odin library for creating and manipulating numerical multi-dimensional arrays.
This is a repository that contains code from me learning Odin, Win32 api
Teaching myself the Odin Programming Language
Bindings for flecs (ECS) in the Odin programming language
Arcade game with an old school design ethos. Written in the Odin language.
A "minimal" example of a Vulkan rainbow triangle in Odin with GLFW.
No description provided.
Pick&Choose files for odin raylib containing extra stuff to kickstart your game dev journey!
A pathfinding library in Odin! Designed for tile-based navigation with support for custom heuristics, diagonal movement, and cost-based terrain.
Odin bindings for the `wsServer` C WebSocket library.
A packge for computing the Fast Fourier Transform written in the Odin language