A learning project to understand how basic rendering works
trying out the new SDL3 GPU
d3d11
No description provided.
An Odin implementation of the 3D Engine by Pikuma / In progress
No description provided.
3D Renderer made with SDL3.
No description provided.
No description provided.
A collection of games utilizing 2D or 3D graphics for use outside of the terminal
trying to import and render 3d mesh
A rudimentary OBJ file parser that transforms vertex data into a custom scene data structure and renders it using the Direct3D 11 API.
learning 3d game dev in odin with my love, RAYLIB
No description provided.
3D level editor
No description provided.
No description provided.
Odin bindings for r3d
A small tool, which aims to extract the banner.cgfx files from decrypted (.cci/.3ds) 3ds roms
My Odin language implementation of the 3D Renderer from Pikuma.com's 3D Software Rendering Course
3D Model Voxelizer
No description provided.
No description provided.
Mohawk 3D Model Editor - vertex-based 3D model editor built with Odin and raylib 5.5