Demo projects using Odin compiled to WebAssembly and rendered using WebGPU
Simple method to use GPU as a fast RAM based 16 GB object and slices storage VRAM device that has no degradation, implemented in Odin using HIP ROCm and effectivelly freeing host RAM up to 16 GB.
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Following the LearnWebGPU guide from scratch in the odin languaje
Testing SDL3_GPU and odin
wgpu odin project
Low-level graphics API for desktop games written in Odin. Inspired by Sokol and WebGPU
wgpu rendered website
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Testing wgpu in odin
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wgpu native bindings for the Odin programming language
Learning WebGPU using Odin
A programming language transpiler for GPUs
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A general-purpose GPU programming language for cross-platform compatibility
GPU accelerated video decoder written in Odin
3D Graphics engine with Odin+SDL_GPU
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small test of SDL3 GPU custom rendering pipeline and process overall. i like it. it is not that hard and let you learn more
Odin 2D SDL3_gpu renderer (mirror)
trying out the new SDL3 GPU