Work in progress roguelike engine and game using Odin and Raylib.
Qt Qml bindings for Odin (Using https://github.com/filcuc/dotherside)
I was just curious and decided to make a program to know the stats of it.
fork of https://github.com/SabeDoesThings/odin-tiled/tree/main/tiled
Odin bindings for https://github.com/Chlumsky/msdfgen
WIP Just doing enough to get it done, polish is second thought, following: https://20_games_challenge.gitlab.io/challenge/
Pingvin: 3D space-marching solver for simulating supersonic gas dynamics
Attempting the 20 games challenge https://20_games_challenge.gitlab.io/challenge/
Odin program that reads Patreon members and invites them to GitHub organization
Snake game with odin and raylib
No description provided.
No description provided.
A fast, lightweight, and interactive digital moodboard application written in Odin and powered by Raylib.
mirror of https://git.gay/readf0x/silkscreen
Fetch latest git sources without manually overriding packages
small cmd line util to generate time window git log summaries for standup.
A declarative UI framework for Odin with a React-like API, built on [Clay](https://github.com/nicbarker/clay) and [Raylib](https://www.raylib.com/).
A simple window count indicator for the [Niri](https://github.com/niri-wm/niri) scrollable tiling compositor.
Horrendus minesweeper and breakout combo for me learning Raylib and Git commands
[Mirror] Testing gitea actions
Break down large files into smaller chunks to upload them to repositories with limited upload sizes (like Git/GitHub's 100 MB hard limit).
Fork of https://gitlab.com/L-4/odin-imgui for Mothmotica
software rasterizer made for learning purposes. Uses this tutorial https://lisyarus.github.io/blog/posts/implementing-a-tiny-cpu-rasterizer-part-2.html
A version control system closely mirroring Git implemented from scratch in Odin.