A simple example for DirectX 12 compute shaders on buffers (1D) without a swapchain using Odin.
Use the included build.bat to compile the shader and odin code in one step. If using VSCode, a build task has been created.
A simple example for DirectX 12 compute shaders on buffers (1D) without a swapchain using Odin.
Use the included build.bat to compile the shader and odin code in one step. If using VSCode, a build task has been created.