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manderlbrot-explorer

8fe18e2library

GPU-accelerated Mandelbrot Set Explorer

MIT · updated 1 year ago

Quick Start

Requirements:

  • Odin (at least release 2025-02 for SDL3 support)
  • SDL3
  • A system with Vulkan support

Can be build simply by invoking the Odin compiler:

odin build . -debug     # enable debug symbols and vulkan validation
odin build . -o:speed   # release build

If you modify the shaders you need to recompile the glsl code into SPIR-V bytecode, eg. using shaderc (see build.sh)