A turn-based dice-drafting RPG built with Odin and Raylib.
Players and enemies take turns picking dice from a shared board, roll their drafted hand, and resolve abilities based on two axes: [MATCHES] (how many dice show the same value) and [VALUE] (how high that value is).
See docs/core-mechanics.md for the full game design document.
# Build and run
odin run src/ -out:build/dicey-rpg
# Build only
odin build src/ -out:build/dicey-rpg
# Run tests
odin test tests/
# Debug build
odin run src/ -out:build/dicey-rpg -debugsrc/ -- game source (package game)
tests/ -- test suite (separate package)
assets/ -- placeholder assets
docs/ -- design documents and implementation plan