Zero optimizations done to make it faster, every other solution is just that slow to start up
A large amount of strokes will use a considerable amount of cpu
It does not compile into a native wayland version as raylib-odin doesnt support it, though you can recompile the raylib odin vendor package to support wayland instead
wl-clipboard
optional
grim
slurp
Place it in your path and use the command
grim -g "$(slurp)" - | sannity
ctrl-c copy
ctrl-s save (closes on save)
esc exit
ctrl-z undo
1 Change Color Red
2 Change Color Green
3 Change Color Blue