Table of Contents
Tiny Odin clone of the hit colored block game
Mainly tries to follow the Tetris Guideline
The pause menu lets you edit game parameters directly ( like, they’re the actual Game_Config struct fields without any checking whatsoever )
Delays are measured in frames corresponding to 60fps, even if the game may run at more
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Note
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Terminology is whatever I thought of when writing it, sorry about not following the guideline here |
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Move between options (line at the left indicates selected) |
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Increment / Decrement config value |
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Change keybind (will be green-highlighted, next keypress determines binding) |
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Save config in |
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Load config from |
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Reset to defaults (won’t write to file by itself) |
The following SFX can be placed in ~/.config/Tetri/assets/sfx
. ├── assets │ └── sfx │ ├── hard_drop.ogg │ ├── hold.ogg │ ├── lock.ogg │ ├── move.ogg │ ├── rotate_fail.ogg │ ├── rotate.ogg │ └── t_spin.ogg └── config.json
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Note
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Mentions of ~/.config actually refer to $XDG_CONFIG_HOME, you’re welcome
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