Game engine written on top of odin and SDL3
Compile sdl3 from source into /usr/local/lib/ Copy .so.0 file into /bin/ odin run src -out:bin/game -extra-linker-flags:"-L/usr/local/lib/"
Compile sdl3 from source into /usr/local/lib/ Copy .so.0 file into /release/lib/ odin build src -out:release/game -extra-linker-flags:"-L/usr/local/lib/ -Wl,-rpath,$ORIGIN/lib" patchelf --remove-rpath release/game patchelf --set-rpath '$ORIGIN/lib' release/game