Chrome Dino Run clone called Foxy Trot
Made in the Odin programming language along with the Raylib graphics library.
Main character art by Ethan's Pixel Art Shop (not included on the github page, can be found here for free)
https://elthen.itch.io/2d-pixel-art-fox-sprites
2D Pixel Art Forest / Prairie Tileset by Ethan's Pixel Art Shop (not included, used uncer licence)
https://elthen.itch.io/forest-prairie-tileset
Version:
0.0.0 - Fox sprite animation complete
0.0.1 - Foxy can now jump via space bar!
0.0.2 - collision detection between fox and obstacle works. Delta time added to obstacle movement
0.0.21 - made obstacles's bb always on so can toggle foxy's bb visibilty for testing
0.0.3 - refactored for proper pixel-sized scaling
0.1.0 - obstacle sprites added
Todo:
Foxy state machine to handle animation states
add offsets to obstacles, shortlist the ones I want to use
make custom collision shapes for each final obstacle
increasing game speed (50-80 seems to be a good range)
add clouds that will drift across sky